Aomeba - Digital Mode Sample from Andy Thomas on Vimeo.
I have seen the future, and it is Channel 3.
Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts
Friday, September 16, 2011
Sunday, June 12, 2011
Live Character Animation Using Maya And Touch Designer
"Frog from Maya into Touch Designer controlled by Logitech Gamepad interactively"
Labels:
Game Control,
Live Puppeteering,
Maya,
Touch Designer
Thursday, June 9, 2011
Python + Maya by Rodrigo Araujo
"It’s possible to access every attribute of any of the nodes on the scene, to create key frames and make complete animations through one script and to access many of the tools provided throughout the menus.
One quick example is how to create a bouncing ball animation."
Labels:
Compositing,
Maya,
Python,
Scripting
Tuesday, February 1, 2011
Tutorial: Rendering Wireframes in Maya for Compositing with After Effects
"Crystal Leal walks us through how to render out a wireframe version of a model using either Mental Ray or Maya’s own Vector Renderer. Once rendered, the sequences are then composited together in After Effects and rendered out to video. This technique is perfect to use when putting together turntable animations for your portfolio!"
Labels:
After Effects,
Compositing,
Maya
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